The tree of life.
It is said that any who discover the true heart of its being would truly inherit the power of the gods. The gift of life. It is something so precious that it is nigh unfathomable to even consider the possibility of its creation by almost unusually normal means. But what if…what if it were possible? Just imagine the difference it could make…
In one of the most vibrant, dark and quirky titles that I have played recently, Forget Me Not: My Organic Garden by Cavyhouse and Playism creates a glimpse of a world unlike anything you have ever seen. The view from a small town shop where a young witch performs alchemic experiments, a young boy wishes only to be strong enough to play with the other children, a girl wishes to talk with her cat and a ferret wishes only to feeds its family. That is but a small glimpse of the cast and clientele that come into this particular shop and they all come for one extremely rare and unique ingredient: organs (yes, the human kind – what were you thinking?).
Irene’s shop has its own brand of alchemical and magical flair to it in that she has discovered a means of growing organs through a special variety of trees raised carefully in her greenhouse. As her apprentice, Organa, it is your job to care for these trees and harvest organs for the shop while filling customer’s orders. Organs can be harvested in Excellent, Great or Normal form while the scraps make the perfect meals for small animals – let nothing go to waste! However, as with most dealings with alchemy there is always a risk and reward to keep in mind: you may transplant a new organ in a living or non-living being and it may gain new life and/or abilities but it may be at the cost of its original soul.
Forget Me Not: My Organic Garden may be described as a uniquely spirited organ clicking game (or perhaps a very dark humored gardening simulator). As Organa, players will slowly but surely grow and learn to care for this unique garden. Starting with one tree and learning how to water and when to harvest it will then transform into quite the undertaking once the entire greenhouse is filled with various organ plants and other creations (such as a meat mincer and pickling jars). Various animals can be bought to help aid in the process of growing, ripening, pickling and mincing the organs to place various orders of variety, size and quantity that customers request. There is but a small amount of timing actually involved and most of the harvesting can be done at your own pace. As the garden grows and things become more hectic, Irine will often grant Organa new ways to mass water or harvest organs and help make the entire process less tedious.
This all probably sounds quite odd and there is no denying that fact. The various characters that come in and out of the shop are so very twisted in each of their own ways that it comes full round from psychotic to endearing in a way that you will likely never quite understand. They are a small sampling of stories that truly paint a picture of what having such a resource can do for society – the good and the bad.
In my playthrough, it took me around 20 hours to 100% this game and complete all quests, stories, objectives and both endings (which just let me say, the true ending is adorable). It is a simple concept overall that you will tweak into your own form of perfection in gathering the various qualities of organs needed for quests and moving the story forward. I will forewarn you – it is a point and click grind of soft music and random birds chirping for about 90% of the game. Personally, I enjoyed the weirdness of the story and just overall atmosphere of the game – it is such a brightly colored game and yet the content is something you might hear of in a horror story just before everything goes terribly wrong. It was worth it to grind through the quests and they really required very little thinking to accomplish (i.e. it was perfect to play in the background while listening to music, watching a movie or even just to play by itself in a weirdly therapeutic way I suppose).
It may not be action intense, puzzle heavy or in-depth story driven but it is a unique experience for those willing to give it a chance. Perhaps it is simply a dark and playful side of my spirit that found the charm in this game but it won me over despite its slow start and grinding repetition.
In the end, you have to admit there may be a small part of you that has been missing out on growing life granting organs from trees alongside hummingbirds, lizards and humunculi to fulfill the wishes of your fellow townspeople. Or maybe not, but that is for you to decide.